Fleshbound
FLESHBOUND
Role: Gameplay & AI Programmer

Doom inspired parkour, speed running game.

Made in Unreal with a Steam and an Itch release.

Vanhalla III Poster
VANHALLA III
Role: Gameplay & AI Programmer

Car derby game made in Unity for mobile, released on Itch.

The project was 4 weeks long.

Vanhalla III Poster
SUPER NOT SO SUPERSPY
Role: Gameplay Programmer

A Stealth Game in 2nd person, created in Unreal Engine.

The project was 4 weeks long. The team consisted of 8 people. Released on Itch.

Vanhalla III Poster
ATOMANCER
Role: Gameplay Programmer

Accessible horde survival game made in Unity.

The project was 3 weeks long. The team consisted of 12 people. Released on Itch.